Independent game studio

Three cozy games for the quiet minutes.

Hamego Games makes small, warm-hearted games for iPhone — a bunny on a sled, a tiny tea-train and a paper lantern that carries the mail. Easy to pick up, kind to your time, finished down to the last detail.

Our games

Three little worlds, heading for the App Store

Each one is a one-thumb game you can play in a couple of minutes — and put down whenever you like.

Hoppy Bunny app icon

Hoppy Bunny

Cozy sledding · iPhone

A tiny bunny, a red sled and a very snowy mountain.

Sled down a snowy low-poly mountain, drift on ice, fly off ramps and scoop up every carrot.

  • Adventure
  • Endless
  • Carrot Rush
  • Zen
Coming soon on the App StoreExplore
Tiny Tea Train app icon

Tiny Tea Train

Cozy commuter puzzle · iPhone

A chubby steam tea-train on a tiny diorama railway.

Route a chubby steam tea-train around tiny dioramas, deliver animal passengers and pour tea for tips.

  • Switches
  • Passengers
  • Tea time
  • Tea Garden
Coming soon on the App StoreExplore
Paper Lantern Post app icon

Paper Lantern Post

Cozy sky delivery · iPhone

Cozy letters in the dusk sky.

Glide a glowing paper lantern through a dreamy dusk sky, deliver letters and collect little stories.

  • Letters
  • Wind streams
  • Letter Journal
  • Morning Post
Coming soon on the App StoreExplore

About the studio

What we believe

Hamego Games is a tiny independent studio in Türkiye. We would rather make a few small games you love than many you forget. These are the rules we build by.

  • Kind by design

    No fake timers, no guilt-trip pop-ups, no loot boxes. If a mechanic only works by making you anxious, it doesn’t ship.

  • Ads that wait their turn

    Our games are free and ad-supported, but ads stay out of the way: none in your first ten minutes, never mid-play, and rewarded ads are always your choice.

  • Your data stays home

    No accounts, no sign-ups, no servers of our own. Your progress lives on your device, and you can erase it whenever you like.

  • Small and finished

    Short sessions, clear goals and a lot of polish. Games that fit into a bus ride — and still feel good on the hundredth run.

Say hello

Want to know when our games land?

Drop us a line and we’ll send one short note on launch day. Press, playtesting and kind words are welcome too.